System Shock 2 was/is a modern game Its predecessor wasn’t. It’s far more tasking on the mind and deduction skills than its sequel. This game demands the undivided attention of the player, being a complex, user-unfriendly beast of old. Remake remains true to the original, not only in spirit, but in concept and, if you will, underlying philosophy. It’s a total conversion of the core game, made in a modern engine and equipped with an updated interface. Previously, the studio developed System Shock: Enhanced Edition, a basic remaster of the original with added support for widescreen resolutions, a mouse look, and a few other quality-of-life enhancements. ![]() ![]() Nighdive Studios was working on the System Shock remake since 2015, suffering all sorts of setbacks along the way. Don’t confuse it with System Shock: Enhanced Edition
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